![]() ![]() Halo Infinite is bringing back limited-time equipment very similarly to Halo 3. Both functionally and in terms of style points, the Grappleshot will likely be a fan-favorite very quickly. And two, players will be able to grab objects even if they are out of reach normally. ![]() One is that it will help gain the high ground in a heartbeat, or even close the gap and distance to enemies by grabbing a wall and pulling players closer. There are two ways that the Grappleshot can change the way that Halo players new and old will play the game. With the newest multiplayer gameplay, the Grappleshot looked to be entirely gameplay-altering. There could be some other new vehicles in Halo Infinite as well, they will of course be properly unveiled in time.Īnother game-changing new item in Halo Infinite is the Grappleshot. This will likely be very useful in Campaign, but also could come in the clutch in multiplayer. Another unique feature to the Razorback is that equipment can be stored in the back of it. The size is different, the Razorback appears to be more protected from gunfire, and the Razorback does not have any weapons attached to it. The Razorback looks a lot like the iconic Warthog, but it is a bit distinct. Halo Infinite also employs a new vehicle, that being the Razorback. RELATED: Bethesda Adding 10 More Games to Xbox Game Pass Also, a weapon that originated from Halo: Shadows of Reach, the Skewer looked absolutely destructive in the footage. The weapon appears to be an anti-vehicle launcher, although it will likely still do the trick against human players with the proper aim (much like the Spartan Laser in past Halo titles). The Ravager actually appeared first in the Halo: Shadows of Reach novel and is a plasma launcher with burst characteristics.Ī gun that is entirely new to fans, based on the multiplayer reveal trailer, is the Skewer. The weapon has been shown in past gameplay reveals, and not a whole lot is known of it quite yet. However, the gun looks devastating in multiplayer.Īnother new weapon coming to Halo Infinite is the Ravager. The VK78 Commando is a UNSC weapon and has been a known Halo Infinite item even before the Xbox and Bethesda Games Showcase trailer. Additionally, the VK78 has an optical zoom for precision aiming, which was on display during the trailer. The weapon holds 20 rounds per magazine and appears to be fully automatic. On top of that, the trailer is also the first look at a few brand-new additions to the Halo universe in the context of multiplayer.Īs far as fresh weapons, players are able to get a look at the high-precision VK78 Commando. While 343 had shown images and shared some information about the beloved PvP offering previously, this was the first time fans had received a legitimate look at multiplayer. ![]() The Halo Infinite multiplayer gameplay reveal trailer was exciting in many ways. RELATED: Cortana's Fate Remains Unclear in Halo Infinite New Weapons in Halo Infinite ![]() The new details provided from the trailer and the following information was very exciting. Regardless, Halo Infinite's multiplayer reveal was about as thrilling as it gets, especially given the fact that fans have been waiting for so long. About the only thing missing from its Halo Infinite presentation was a release date, which was curious given the fact that many assume the game will release in about four or five months. The Xbox and Bethesda Games Showcase went off with a bang with its Starfield reveal, and it appeared to hit on all cylinders all the way through. Along with an intriguing story trailer involving more mystery around Cortana, some big questions have been answered surrounding the first-person shooter's multiplayer. By all accounts, Halo Infinite certainly did. After countless memes of Halo Infinite last year from a controversial showing, 343 Industries had to come up big at E3. As anticipated, Halo Infinite was a major part of the Xbox and Bethesda Games Showcase at E3 2021. ![]()
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